Snake ! 0.2-alpha-0.1


Snake is a little C++/OpenGL project which shows a snake eating apples on a two dimensional board. It really is very much like the famous Nokia phone game except the snake finds its way on its own.

No nice textures, no sweet drawings yet, the world elements are mostly simple spheres. Trivial OpenGL features such as fog, lightning and shadows are implemented though.
Oh, and the snake it quite stupid at the moment. I wrote the path finding algorithm in an hour or so and I really need to come up with something smarter.

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niceideas-commons 1.0-alpha-0.6


The company for which I am working currently is the fourth for which I am a Java developer / architect. I am mostly programming in the Java language for quite a long time now, and I have to admit that I have my way of doing things and my little habits. I know a large amount of java libraries and use almost always the same sets for the same needs, with little variations.

But even with the very large set of java libraries available out there, there are a few classes or utilities that I keep re-developing myself again and again each time I start a new job. Not that most of these utilities are not already available somewhere but I dislike the implementations, or want something simple, or anything else. A few of these classes though are really unique by nature.

Well, lately I found myself tired of re-writing the same sets of classes again and again so I wrote them once more ... once and for all. I made from them an open-source and freely available project released under GNU LGPL license so that I can freely use them in my current company as well as for any future employer I might be working for.
Having done this I thought I could share them here.

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